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Sacred Ruins [Overcast Lighting Exploration / Lighting Tutorial]

I used scientific approach to overcast lighting to make informed lighting choice, balance, fog, density, color, height and more.
In this case I didn't use any advanced feature or tricks, such as console variables or light function. It is simply the sky, directional light and fog doing the work using atmosphere settings to push 90% of the lighting in this UE 5.5 Lumen test.

I combined various props very quickly onto electric dream just to have something different and interesting in the shot.

Final version with as accurate scientific and physically correct information and values.

Final version with as accurate scientific and physically correct information and values.

Final version with as accurate scientific and physically correct information and values. And reflection turned more visible.

Final version with as accurate scientific and physically correct information and values. And reflection turned more visible.